Place your fleet, then fire on the enemy board by solving times-table problems. Choose exactly which tables to drill, from the 2s up through the 12s.
Play Free — No Sign-UpSelect any combination of times tables — just the 6s and 7s, or the full 2-12 range.
The same focus-table picker works for division, so both directions get covered.
Difficulty levels adjust how large the numbers get, so a table stays challenging without feeling impossible.
Times tables are one of those things that mostly come down to repetition — but plain repetition is exactly what makes a kid want to stop practicing. BattleMath keeps the repetition (you'll see the same table many times in a single game) but wraps it in something with a win condition: the game ends when a fleet is sunk, not when a worksheet is finished.
If a specific table is the sticking point — the 7s trip up a lot of kids — the Focus Tables setting means every single problem in that game uses it, rather than hoping it comes up often enough in a random mix.